In Everything, every single thing is a playable character;
if you can see it, you can be it.
The game lets you see the entire universe from
the point of view of the thousands of things in it.
In other words, there is no distinction between you and the world,
or between a level and a character.
All these things experience and interact with the world differently.
Everything lets you be anything you want.
If you ever wanted to see what it’s like to
be a horse, or a paperclip, or the sun, this is for you.
Your main power in the game is Being
(there are more but I won’t ruin the surprise).